package 
{
	import Entidades.*;
	import Layouts.*;
	import Niveles.*;
	import flash.text.*;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.events.MouseEvent;
	
	public class Main extends Sprite 
	{
		private var menu:Menu;
		public var screen_manager:Screen_Manager;
		
		public function Main():void {
			addEventListener(Event.ADDED_TO_STAGE, init);
		}
		
		private function init(e:Event):void {
			removeEventListener(Event.ADDED_TO_STAGE, init);
			screen_manager = new Screen_Manager(this);
		}
		
	}
	
}				